-title = bio
+title = cv
--
-**gabriel labov dunne**
-(1981, San Francisco)
-<br />
-1242 Market Street, FL 2
+**gabriel dunne**
+1242 Market Street, FL 2
San Francisco, CA 94102
+ 1 415 493 8496
-<a href="mailto:studio@gabrieldunne.com">email</a>
+studio@gabrieldunne.com
<br />
<br />
-<!--
-Gabriel Dunne develops artistic and research focused projects based on space, time, perception. Some key elements of his work are the overlap of physical, visual, and sonic perception. The use of light, sound, projection, and structure are prime mediums for his work.
--->
-
-
-
+**education**
+2003 BA Design | Media Arts — University of California Los Angeles, USA
+1999 College of Marin — Art/Architecture
+<br />
-**residencies / collaborations**
-2011 Collaboration, Studio Vishal K. Dar
-2009—2010 Residency, Gray Area Foundation for the Arts
+**teaching / workshops**
+2011 Processing 101 Workshop (Certificate Program, Gray Area Foundation, San Francisco), 2 weeks
+2010 Open Source Coding (Youth Program, BAVC, San Francisco), full school year
+2010 Creative Coding: An Introduction to Processing (Gray Area, San Francisco), 2 weeks
+2009 Creative Coding (Gray Area, San Francisco), 2 weeks
+2009 Introduction to Processing (Gray Area, San Francisco), weekend
+2007 Processing (Makers Faire, San Mateo), 2 hour
+2005 Programming and Design (UCLA student workshops, Los Angeles), quarter
+2004 Maya Workshop Series (UCLA, Los Angeles), 1 quarters
+2003 Typography Workshop Series (UCLA, Los Angeles), 1 day
+2003 Adobe Software Workshops, Photoshop/Illustrator/After Effects (UCLA, Los Angeles), 1 day each
+2002 Macromedia Design Student Workshops (UCLA, Los Angeles), 1 day
<br />
+**speaking / lectures**
+2012 "Processing", LUGOD, Davis CA
+2010 "Prototype" Resident Artist Symposium, Gray Area, San Francisco
+2004 Text + Architecture & Writing in Architecture, SCIARC, Los Angeles
+2003 narr@tive: Digital Storytelling, Hammer Museum, Los Angeles
+<br />
-**exhibition / performance**
-2012 India Art Fair, Delhi, India. Collaboration with Vishal K Dar.
+**exhibition / performance**
+2012 Outset India @The Toilet, Delhi, India. Collaboration with Vishal K Dar.
2011 Sepalcure, Shigeto, Simple & Santa, GAFFTA, San Francisco. Live visuals. <a href="http://www.gaffta.org/2011/03/01/sepalcure-shigeto-simple-santa/">→</a>
2010 Milieux Sonores: Sound and Imaginary Space, GAFFTA, San Francisco. Live A/V performance.
2010 Biennial of the Americas, Denver. Live A/V performance.
<br />
+
**public collections**
New York Museum of Modern Art, NY
Jaquez Gallery Collection, Pont Aven, France
<br />
-**edu**
-2003 B.A. Design | Media Arts, UCLA
-2001 Pont Aven School of Art, France
-1999 College of Marin, Architecture
-<br />
-
-
-
-**professional activity**
-2010— Bay Area Video Coalition, NextGen Youth Instructor
-2005— Tessellated Group: Designer
-2009—2010 Gray Area Foundation for the Arts: Studio Director
-2007—2008 Stamen Design: Designer, Programmer
-2007—2008 Google, Inc: Designer, Programmer
-2004—2006 Motion Theory: Designer, Programmer, Animator
-<br />
+**worked with / for**
+Gray Area Foundation for the Arts
+Bay Area Video Coalition
+Google
+Stamen Design
+Motion Theory
+Obscura Digital
+The Green Eyl
<br />
-
-**talks / conferences**
-2010 "Prototype" Resident Artist Symposium, Gray Area, San Francisco
-2004 Text + Architecture & Writing in Architecture, SCIARC, Los Angeles
-2003 narr@tive: Digital Storytelling, Hammer Museum, Los Angeles
-<br />
-
-**courses / lectures / workshops**
-2011 Processing 101 Workshop(Certificate Program, Gray Area, San Francisco), 2 weeks
-2010 Open Source Coding (Youth Program, BAVC, San Francisco), school year
-2010 Creative Coding: An Introduction to Processing (Gray Area, San Francisco), 2 weeks
-2009 Creative Coding (Gray Area, San Francisco), 2 weeks
-2009 Introduction to Processing (Gray Area, San Francisco), weekend
-2007 Processing (Makers Faire, San Mateo), 2 hour
-2005 Programming and Design (UCLA student workshops, Los Angeles), quarter
-2004 Maya Workshop Series (UCLA, Los Angeles), 1 quarters
-2003 Typography Workshop Series (UCLA, Los Angeles), 1 day
-2003 Adobe Software Workshops, Photoshop/Illustrator/After Effects (UCLA, Los Angeles), 1 day each
-2002 Macromedia Design Student Workshops (UCLA, Los Angeles), 1 day
-<br />
-
-**websites**
-2011 Duran Duran "All You Need Is Now" http://now.gaffta.org
-2010 Seaquence http://seaquence.org
-2007 Motion Theory [link]
-<br />
-
-**commercials**
-Budwieser "Superbowl", Motion Theory
-Budwieser "The Game", Motion Theory
-Nike "One", Motion Theory
-<br />
-
-**shorts**
-RestFest 2003 Opener, Motion Theory
-The Mirror
-<br />
-
-
-**music videos**
-Beck "Girl", Motion Theory
-Papa Roach "Getting Away With Murder", Motion Theory
-<br />
-
-
-**print / tv / radio**
+**press**
Art College Radio, San Francisco
MIT Aerospace Annual
A'minima #17
FOCUS Italia, May Issue
-Discover Magazine
+Discover
Wired
Adult Swim, Cartoon Network
Contemporary Art of Science and Technology
HDRI
<br />
+
**awards**
Creative Review Best in Show 2005, Beck "Girl"
Type Directors Award, Nike "Golf"
AICP, Hewlett Packard "Hands"
Screen Network Australia Best in Show
Shorttakes Film Festival, Best Visual Effects
-<br />
-
-**academic honors**
2002, 2003 UCLA Deans List
2001 UCLA Merit Scholarship
<br />
-**credentials**
-Adobe A.C.E. Certified in Photoshop, Illustrator
-<br />
+
+<!--
+Gabriel Dunne develops artistic and research focused projects based on space, time, perception. Some key elements of his work are the overlap of physical, visual, and sonic perception. The use of light, sound, projection, and structure are prime mediums for his work.
+-->
+
+
+