]> git.quilime.com - gabrieldunne.com-site.git/commitdiff
updates
authorGabriel Dunne <gdunne@quilime.com>
Tue, 19 Mar 2019 05:36:59 +0000 (22:36 -0700)
committerGabriel Dunne <gdunne@quilime.com>
Tue, 19 Mar 2019 05:36:59 +0000 (22:36 -0700)
53 files changed:
_config.yml
_drafts/2009-04-12-triangles.md [moved from _posts/notes/2009-04-12-triangles.md with 94% similarity]
_drafts/2015-12-30-17-10-37.md [moved from _posts/notes/2015-12-30-17-10-37.md with 99% similarity]
_drafts/bio.txt [new file with mode: 0644]
_includes/about.md
_includes/nav.html
_posts/2001-07-05-arch.md [moved from _posts/works/2001-07-05-arch.md with 90% similarity]
_posts/2002-05-01-colorcalc.md [moved from _posts/works/2002-05-01-colorcalc.md with 99% similarity]
_posts/2002-06-12-celestes.md [moved from _posts/works/2002-06-12-celestes.md with 77% similarity]
_posts/2003-05-05-bodyneg.md [moved from _posts/works/2003-05-05-bodyneg.md with 90% similarity]
_posts/2005-01-01-tessellated-logo.md [moved from _posts/projects/2005-01-01-tessellated-logo.md with 55% similarity]
_posts/2006-05-03-slashysans.md [moved from _posts/projects/2006-05-03-slashysans.md with 64% similarity]
_posts/2006-05-05-celestialmechanics.md [moved from _posts/projects/2006-05-05-celestialmechanics.md with 99% similarity]
_posts/2006-05-05-footagefold.md [moved from _posts/projects/2006-05-05-footagefold.md with 99% similarity]
_posts/2007-07-02-mask.md [moved from _posts/works/2007-07-02-mask.md with 82% similarity]
_posts/2007-08-03-sf-shadows.md [moved from _posts/notes/2007-08-03-sf-shadows.md with 99% similarity]
_posts/2007-08-23-prism.md [moved from _posts/works/2007-08-23-prism.md with 78% similarity]
_posts/2008-05-02-rattle.md [moved from _posts/works/2008-05-02-rattle.md with 96% similarity]
_posts/2008-05-04-forestweb.md [moved from _posts/works/2008-05-04-forestweb.md with 97% similarity]
_posts/2008-07-05-cabspotting.md [moved from _posts/projects/2008-07-05-cabspotting.md with 94% similarity]
_posts/2008-10-05-swimtank.md [moved from _posts/works/2008-10-05-swimtank.md with 88% similarity]
_posts/2009-01-06-seashell.md [moved from _posts/works/2009-01-06-seashell.md with 92% similarity]
_posts/2009-02-02-synonymovement.md [moved from _posts/works/2009-02-02-synonymovement.md with 92% similarity]
_posts/2009-04-08-mekstension.md [moved from _posts/projects/2009-04-08-mekstension.md with 95% similarity]
_posts/2009-05-06-cymatic-organ.md [moved from _posts/works/2009-05-06-cymatic-organ.md with 99% similarity]
_posts/2009-08-09-bayareatrans.md [moved from _posts/projects/2009-08-09-bayareatrans.md with 96% similarity]
_posts/2009-08-20-stars.md [moved from _posts/works/2009-08-20-stars.md with 93% similarity]
_posts/2010-10-04-seaquence.md [moved from _posts/projects/2010-10-04-seaquence.md with 89% similarity]
_posts/2010-12-20-monad.md [moved from _posts/works/2010-12-20-monad.md with 99% similarity]
_posts/2011-07-11-icosi.md [moved from _posts/works/2011-07-11-icosi.md with 96% similarity]
_posts/2012-04-03-audioshadertoy.md [moved from _posts/projects/2012-04-03-audioshadertoy.md with 95% similarity]
_posts/2012-12-20-naag.md [moved from _posts/projects/2012-12-20-naag.md with 98% similarity]
_posts/2013-08-30-vaticadahlia.md [moved from _posts/projects/2013-08-30-vaticadahlia.md with 95% similarity]
_posts/2014-04-23-gh-td.md [moved from _posts/notes/2014-04-23-gh-td.md with 98% similarity]
_posts/2014-04-24-phi.md [moved from _posts/notes/2014-05-08-phi.md with 59% similarity]
_posts/2014-04-24-tetra-field.md [moved from _posts/works/2014-04-24-tetra-field.md with 99% similarity]
_posts/2015-01-21-hyperterra.md [moved from _posts/works/2015-01-21-hyperterra.md with 97% similarity]
_posts/2015-03-15-naagz.md [moved from _posts/projects/2015-03-15-naagz.md with 94% similarity]
_posts/2015-10-15-naagxy.md [moved from _posts/projects/2015-10-15-naagxy.md with 98% similarity]
_posts/2015-12-08-st.md [moved from _posts/notes/2015-12-08-st.md with 94% similarity]
_posts/2015-12-25-tri.md [moved from _posts/notes/2015-12-25-tri.md with 90% similarity]
_posts/2016-03-14-seaquence-app.md [moved from _posts/projects/2016-03-14-seaquence-app.md with 76% similarity]
_posts/2018-05-01-claves-angelicae.md [new file with mode: 0644]
_posts/2018-09-22-metaflux.md [moved from _posts/projects/2018-09-22-metaflux.md with 98% similarity]
all/index.html [moved from blog/index.html with 99% similarity]
categories.html [deleted file]
css/main.css
css/marx.css
design.md [new file with mode: 0644]
index.md
notes.md [new file with mode: 0644]
projects.md
works.html

index 74733e92e5181cb5b79e079c872441d784bf163a..74ce6a106c8d0cbb87ec470f0d35ff42a8fee1c0 100644 (file)
@@ -5,7 +5,7 @@ author_email : studio@gabrieldunne.com
 markdown : redcarpet
 highlighter : true
 paginate : 8
-paginate_path : blog/:num
+paginate_path : all/:num
 permalink : /:title/
 baseurl : ""
 plugins : [jekyll-paginate]
similarity index 94%
rename from _posts/notes/2009-04-12-triangles.md
rename to _drafts/2009-04-12-triangles.md
index 2038a339f4863e940cb5ee13ae704d9d43127798..62b624b740dde053e1b58a840d2cd761fa5b50eb 100755 (executable)
@@ -2,7 +2,7 @@
 layout: post
 title: "Triangles"
 date: 2009-04-13
-categories: blog
+categories: notes
 thumb: /m/triangles/thumb.png
 ---
 
similarity index 99%
rename from _posts/notes/2015-12-30-17-10-37.md
rename to _drafts/2015-12-30-17-10-37.md
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@@ -2,7 +2,7 @@
 layout: post
 title: studio w/ss
 date: 2015-12-30-17-11-32
-categories: blog
+categories: notes
 ---
 
 Ok trying to make an effort to write and post more. I feels fleeting to push content directly to social media networks and cloud services, so I hope to I use this site as a home for images and writings. It's tricky to catalog everything if it's diseminated across various platforms.
diff --git a/_drafts/bio.txt b/_drafts/bio.txt
new file mode 100644 (file)
index 0000000..c096e7f
--- /dev/null
@@ -0,0 +1,122 @@
+Since graduating Cum-Laude from UCLA's Design and Media Artts (DMA), he has worked as a visual effects supervisor, animator, graphic and code artist for Motion Theory, creating visual effects for award-wining music videos and commercials, receiving numerous AIGA, ACIP, and Type Directors awards. He later worked for Google and Stamen Design producing data visualizations, including Cabspotting with San Francisco based boutique Stamen Design which is featured in New York MOMA’s permanent collection. He's consulted for Obscura Digital, contributing to immersive, multi-sensory experiences for public space, environments, and installations. Starting in 2005, he was a partner in Tessellated Group, an engineering and design company, contributing to multiple invention patents in clean-tech structural manufacturing processes. He co-founded Oooshiny in 2007, a community and meetup for artists working with code, and later was a founding artist in residence at Gray Area Foundation for the Arts in 2007 where he created Seaquence, a collaborative music-creation project. He later participated as an Artist in Resident at Autodesk. In 2015 he Co-founded Okaynokay -- an R&D Lab with Ryan Alexander, focusing on custom tools, processes, and art experiments.
+
+
+Gabriel Dunne’s work represents his continuous investigations of visual, audible, and physical frequencies of natural and technological perceptual and imperceptible realities. His process is based on sound, space, still and moving visual image, architecture, installation, sculpture, and utilizes custom software and hardware systems and performance tools. He is a San Francisco native, and has used computing creatively from a young age, creating art and music on his fathers’ Commodore 64 and Amiga computers as a toddler. His work has been shown at galleries and museums across the world, including NYMoMA, SIGGRAPH, Barcelona Festival Sonar, Interferenze Italia, and numerous publications. Dunne was in the founding cohort of Artist’s in Residence at Gray Area in 2009. He holds a degree in Design + Media Arts from UCLA.
+
+Gabriel Dunne work explores visual, audible, and physical frequencies, drawing influence from natural systems, sensory patterns, structures and rhythms of the perceivable and imperceivable universe. He works with graphic and installation design, music, sound, and visualization/sonification, digital manufacturing and fabrication, software, and physical installation.
+
+His works have been shown internationally in exhibitions and conferences including New York MoMA, SIGGRAPH, India Art Faire, Barcelona Festival Sonar, Interferenze Italia, and featured WIRED Magazine, Mondo India, FOCUS Italia, Discover, Adult Swim/Cartoon Network, Contemporary Art of Science and Technology, and Architectural Digest.
+
+In 2010 he co-founded the San Francisco based collective [O_o] oooshiny, which has grown to include an international community of designers, technologists, and artists.
+
+Professionally he's worked as a visual effects supervisor, animator, graphic and code artist for Motion Theory, creating visual effects for award-wining music videos and commercials, receiving numerous AIGA, ACIP, and Type Directors awards. He later worked for Google and Stamen Design producing data visualizations, including Cabspotting with San Francisco based boutique Stamen Design which is featured in New York MOMA’s permanent collection. He's consulted for Obscura Digital, contributing to immersive, multi-sensory experiences for public space, environments, and installations. Since 2005, he is a partner in Tessellated Group, an engineering and design company, contributing to multiple invention patents in clean-tech structural manufacturing processes.
+
+In addition to being an artist and designer, Dunne is an educator and conducts workshops in various communities, schools, and independent organizations. He has a developed curriculum for visual programming, open source technology, and audio/visual graphics software, and integrative media arts practice. As a proponent for computational literacy, he strives to recontextualize computing and technology as a creative, artistic medium.
+
+Dunne recently completed an artist in residency at Autodesk. He holds a B.A. from UCLA DMA.
+
+
+
+In 2012, he produced 'NAAG' in collaboration with Vishal K Dar, a 14' tall site-specific sculpture which came to life through projection mapping and digital fabrication, aspiring to deconstruct the notion of sculpture virtual objects, installed in an abandoned factory in central Delhi, India. An event that included the local community in its process resulting in magical stories of its appearance. In 2015, 'NAAG' a larger version was installed in Mumbai.
+
+
+He is a San Francisco native and holds a B.A. in Design | Media Arts from UCLA and has studied classical printmaking, fine art, music and architecture. His work represents a continuous exploration of visual, audible, and physical frequencies in his process to integrate a wide range of creative mediums. His work draws on his expert use of technology and draws influence from natural systems, sensory patterns, structures and rhythms of the perceivable and imperceivable universe.
+
+His studio practice produces work that implements custom digital manufacturing processes and production and software that is implemented for commercial and personal works.
+
+He has worked around the world producing projects that range from digital-based works to films, animation, and site specific installation.
+
+His works have been shown internationally in exhibitions and conferences including New York MoMA, SIGGRAPH, India Art Faire, Barcelona Festival Sonar, Interferenze Italia, and featured in media including Wired, FOCUS Italia, Discover, Adult Swim/Cartoon Network, Contemporary Art of Science and Technology, and Architectural Digest.
+
+He has produced data visualization works, including Cabspotting with San Francisco based boutique Stamen Design which is featured in New York MOMA’s permanent collection. While working with Motion Theory in Los Angeles, he lead a team of visual coders and CG animators to produce visual effects for award winning music videos for artists such as Beck, Modest Mouse, commercials for Hewlett Packard, Electronic Arts, Nike, Budweiser, and W+K some of which are the recipients of awards such as AIGA, ACIP, and Type Directors awards. His work with light projections have shown in Berlin and Austria for a commercial campaign for BMW which also included SMS-based audience participation and data visualization. He has also produced interactive visualizations and web narratives for Duran Duran with GAFFTA, a San Francisco-based no-profit arts organization. Gabriel has a developed teaching curriculum's and workshops for visual programming, open source technology, and audiovisual hardware/software. As a proponent for teaching digital technologies, he is Open Source software and hardware, committed to exposing technology as a tool to be utilized for creative purpose and communication that has vast potential to educate and empower.
+
+
+
+
+
+
+Name
+       Gabriel Dunne
+
+Date of Birth
+       08/24/1981
+
+City and Country of origin
+       San Francisco, USA
+
+City and Country of current residence
+       San Francisco, USA
+
+List of 6 recent performance / works (from 2005 to present)
+       Monad, 2010
+       Stars, 2009
+       Cymatic Organ, 2009
+       Rattles, 2008
+       Cabspotting, 2008
+       Celestial Mechanics, 2006
+
+
+Images of past works or performances (Minimum of 3 images and maximum of 6 images, 800 x 600, 72 dpi)
+Please include title and year, along with the credit line.
+
+       Monad, 2010
+       Gabriel Dunne
+
+       Stars, 2009
+       Gabriel Dunne
+
+       Rattles, 2008
+       Gabriel Dunne
+
+       Cabspotting 2008 - Ongoing
+       Scott Snibbe, Amy Balkin, Eric Rodenbeck, Michal Migurski, Shawn Allen,
+       Tomas Apodeca, Gabriel Dunne, Stamen Design
+
+       Low Orbit Satellites (excerpt from Celestial Mechanics), 2006 - Ongoing
+       Gabriel Dunne, Scott Hessels
+
+
+Website or gallery link (or both)
+       gabrieldunne.com
+
+
+A 100 word artist statement
+       Gabriel Dunne's work represents his continuous exploration of visual, audible, and physical frequencies of natural and technological realities. His work is a response to constant change of our perception of reality and the universe, while examining the effects and influences of technology on our culture and consciousness. His work is based in graphic and installation design, music, sound, and visualization/sonification of systems, structures and rhythms of the natural world. His work is developed custom software and hardware, sound and audio, and physical installation.
+
+
+Gabriel Dunne's work explores visual, audible, and physical
+frequencies of natural and technological realities. He seeks to
+examine the effects and influences of technology on our culture and
+consciousness. Gabriel's work is based in graphic and
+installation design, music, sound, custom software and hardware, and
+visualization/sonification of structures and systems of the
+natural world.
+
+
+
+
+
+
+
+
+
+
+
+       NOTES
+       GAFFTA is a organization of autodidactic thought, creativity, and community. Our space was built as a
+       platform for the modern renaissance of comprehensive resonance: An inclusive methodology that encourages
+       a cross medium approach which reflects our relationship to each other and the planet. It is a creative and
+       ocial cultivation, supporting research and creativity in new and traditional mediums, actively removing
+       labels and combining methods and genres.  Massive shifts are taking place environmentally and consciously
+       as we adjust to the increased availability of information and creative tools as society enters an age of
+       reflection and consciousness. GAFFTA has established itself to vibrate with these shifts by present events,
+       projects and ideas, and provide a supportive environment for conceptual exchange, exhibition, and collaboration
+       that resonate through society.
+
+
+       Notes:
+       Society is adjusting to the availability of information, our society is becoming increasingly autodidactic.
+       Our creativity is a reflection of the current state of consciousness, which continually increases.
+       Media is a reflection of thought. Technology is an extension of our bodies.
+       Labels used categorize mediums are purely conceptual, there are no divisions.
+       Increasing awareness of the natural rhythms of the planet, and how society affects them, and is affected.
index acf6bffbeb3f61c6ac2f4fd2934120200f5c55ef..1aa486f83836e96fd89cb4ea0afc5a52ca2fd229 100644 (file)
@@ -1,8 +1,6 @@
 ## bio
 
-Gabriel Dunne’s work represents his continuous investigations of visual, audible, and physical frequencies of natural and technological perceptual and imperceptible realities. His process is based on sound, space, still and moving visual image, architecture, installation, sculpture, and utilizes custom software and hardware systems and performance tools. He has show and performed at galleries and museums across the world, including NYMoMA, SIGGRAPH, Barcelona Festival Sonar, Interferenze Italia, and numerous publications. He is a San Francisco native.
-
-Since graduating Cum-Laude from UCLA's Design and Media Artts (DMA), he has worked as a visual effects supervisor, animator, graphic and code artist for Motion Theory, creating visual effects for award-wining music videos and commercials, receiving numerous AIGA, ACIP, and Type Directors awards. He later worked for Google and Stamen Design producing data visualizations, including Cabspotting with San Francisco based boutique Stamen Design which is featured in New York MOMA’s permanent collection. He's consulted for Obscura Digital, contributing to immersive, multi-sensory experiences for public space, environments, and installations. Starting in 2005, he was a partner in Tessellated Group, an engineering and design company, contributing to multiple invention patents in clean-tech structural manufacturing processes. He co-founded Oooshiny in 2007, a community and meetup for artists working with code, and later was a founding artist in residence at Gray Area Foundation for the Arts in 2007 where he created Seaquence, a collaborative music-creation project. He later participated as an Artist in Resident at Autodesk. In 2015 he Co-founded Okaynokay -- an R&D Lab with Ryan Alexander, focusing on custom tools, processes, and art experiments.
+Gabriel Labov Dunne creates works of sound and space, still and moving images, performance, installation, sculpture, and software. 
 
 ## studio contact  
   
@@ -22,17 +20,17 @@ email: studio at gabrieldunne dot com
 ## c/v  
   
 ### bio  
-2015 Co-Founder/Partner, Okaynokay R&D Lab, CA USA  
+2018 Co-Founder/Partner, Okaynokay, CA USA  
 2015 Artist in Residence, Autodesk, CA USA    
 2014&mdash;2015 Creative Developer, Obscura Digital, CA SA  
 2013 Designer and Software Engineer, TEEM, CA USA  
 2010&mdash;2013 Youth Programming Instructor, Bay Area Video Coalition, CA USA  
 2009 Co-Founding Artist in Resident, Gray Area Foundation for the Arts, CA USA  
 2007&mdash;2009 Designer and Software Engineer, Stamen Design, CA USA  
-2007 Co-Founder, Oooshiny community and meetup for artists working with code     
+2007 Co-Founder, Oooshiny community and meetup       
 2007 Designer and Software Engineer, Google Inc, CA  
 2004&mdash;2006 Code Artist, Graphic Software Developer, VFX Supervisor, Motion Theory, CA USA  
-2004 Chief Design and Technology Officer, Tessellated Group, CA USA  
+2004 Designer, Tessellated Group, CA USA  
 2003 B.A., Design + Media Arts, UCLA, CA USA   
 2002 Experimental Print Design, Pont Avent School of Contemporary Art, France  
 1999 Fine Arts + Architecture, College of Marin, CA USA  
@@ -58,8 +56,8 @@ email: studio at gabrieldunne dot com
 2010 ICOSI, Biennial of the Americas. Denver, CO  
   
 ### selected exhibition  
-2018 Gray Area Festival, San Francisco, CA  
-2018 Ethereal Summit, New York, CA  
+2018 "Claves Angelicae", Gray Area Festival, San Francisco, CA  
+2018 "Claves Angelicae", Ethereal Summit, New York, CA  
 2017 Loczi Design, San Fracisco, CA   
 2016 Activate Space, Loczi Design, San Francisco, CA
 2016 "In Living Color", Loczi Design, San Francisco, CA  
@@ -88,7 +86,7 @@ email: studio at gabrieldunne dot com
 2002 "Monster", UCLA Student Show, Los Angeles, CA  
   
 ### residencies / collaborations  
-2018 Twilight Engines by Vishal K Dar (Okaynokay), San Francisco, CA  
+2018 Twilight Engines by Vishal K Dar (Okaynokay), Marin Headlands, CA  
 2014-2015 Artist in Residence, Autodesk, San Francisco, CA.  
 2011-2012 Studio Collaboration w/ Vishal K. Dar, New Delhi, India.  
 2009-2010 Artist in Residence, Gray Area Foundation for the Arts, San Francisco, CA.  
index 816f2399416053a6d25c52030d55dce3b483a237..8b027ebceaca83784bd6ff71e30dd1cc5ff16ea8 100644 (file)
@@ -2,14 +2,27 @@
   
   <ul>
     <li><a href="{{site.baseurl}}/">{{site.name}}</a></li>
-    <li>&nbsp;</li>
     <li><a href="{{ site.baseurl }}/about/">about</a></li>
-    <li><a href="{{ site.baseurl }}/works/">works</a></li>
-    <li><a href="{{ site.baseurl }}/projects/">projects</a></li>
-    <li><a href="{{ site.baseurl }}/blog/">blog</a></li>
+
+    <li>&nbsp;</li>
+
+    {% for category in site.categories %}
+  <li>
+    <a href="{{ site.baseurl }}/{{ category[0] }}/">
+      {{ category[0] }}
+    </a>
+  </li>
+
+      {% endfor %}  
+  
+    <li>&nbsp;</li>
+    
+    <li><a href="{{ site.baseurl }}/all/">all posts</a></li>
     <li><a href="{{ site.baseurl }}/archive-d/">archive</a></li>
    </ul>
 
+
+
   <!-- Begin MailChimp Signup Form -->
   <div id="mc_embed_signup">
   <form action="//gabrieldunne.us1.list-manage.com/subscribe/post?u=5f627417bdb5e6d2fe0b56ae3&amp;id=0b05a209f7" method="post" id="mc-embedded-subscribe-form" name="mc-embedded-subscribe-form" class="validate" target="_blank" novalidate><br />
similarity index 90%
rename from _posts/works/2001-07-05-arch.md
rename to _posts/2001-07-05-arch.md
index 033505a8b698cfcc3b95df7e85b317d6836efe31..2563fd2e1c4e5a60d9e316003ff8a353e2391d77 100755 (executable)
@@ -2,7 +2,7 @@
 layout: post\r
 title: Architecture Mythos\r
 date: 2001-07-05\r
-categories: work\r
+categories: projects\r
 thumb: /m/icarus-deadalus/thumb.png\r
 ---\r
 \r
similarity index 99%
rename from _posts/works/2002-05-01-colorcalc.md
rename to _posts/2002-05-01-colorcalc.md
index 790ff5314520f16b89c753589dc1011dba103413..8efe0e34b39c48dfc289b90add9ad0612fc2bf14 100644 (file)
@@ -2,7 +2,7 @@
 layout: post
 date: 2002-05-01
 title: "Color/Shape/Sound"
-categories: article
+categories: projects
 thumb : /m/colormuscalc/circleoffifths_color.gif
 ---
 
similarity index 77%
rename from _posts/works/2002-06-12-celestes.md
rename to _posts/2002-06-12-celestes.md
index 8788ff11285ed787bffd2252d30ce37094392ac2..10860341aeb1cd6398087a10ae9cacf88a22db22 100755 (executable)
@@ -2,7 +2,7 @@
 layout: post\r
 title: "Celestes Calendar"\r
 date: 2002-06-12\r
-categories: work\r
+categories: projects\r
 thumb: /m/celestes/thumb.png\r
 ---\r
 \r
similarity index 90%
rename from _posts/works/2003-05-05-bodyneg.md
rename to _posts/2003-05-05-bodyneg.md
index 8f74d92d275532ddf37fcf8567cd9b4614af2b83..8d862f3727e5366119d233e9a05554f7d86250a1 100755 (executable)
@@ -2,7 +2,7 @@
 layout: post\r
 title: Body Negative\r
 date: may 05 2003\r
-categories: work\r
+categories: works\r
 thumb: /m/bodyneg/thumb.png\r
 ---\r
 \r
similarity index 55%
rename from _posts/projects/2005-01-01-tessellated-logo.md
rename to _posts/2005-01-01-tessellated-logo.md
index a7a4d789ab76833e69d6141ba56e297bca26509f..e71c164e5d6f836b7e63e6406c71679bbbf9a87a 100755 (executable)
@@ -1,7 +1,7 @@
 ---\r
 layout: post\r
-title: "Tessellated Group Identity Design"\r
-date: 2005-01-01\r
+title: "Tessellated Group"\r
+date: 2018-01-01\r
 categories: design\r
 ---\r
 \r
@@ -9,4 +9,4 @@ categories: design
 \r
 Tessellated Group \r
 \r
-*identity design, installation design*\r
+\r
similarity index 64%
rename from _posts/projects/2006-05-03-slashysans.md
rename to _posts/2006-05-03-slashysans.md
index 95e9e4b644d5c9130957c45fd6b93104c37369db..ce6b75e1b5216729f78a29dd73e4d5e1144fcb60 100644 (file)
@@ -2,7 +2,7 @@
 layout: post
 title: Slashy Sans
 date: 2006-05-05
-categories: design
+categories: projects
 ---
 
 Typeface/Font Design
similarity index 99%
rename from _posts/projects/2006-05-05-celestialmechanics.md
rename to _posts/2006-05-05-celestialmechanics.md
index 4bcc416845f1080044ea580c32f3f773244d2bc9..6f6b9abeb24ddf4c320c133a33c1e1b902ae5c37 100755 (executable)
@@ -2,7 +2,7 @@
 layout: post
 title: "Celestial Mechanics"
 date: 2006-05-05
-categories: project
+categories: projects
 thumb: /m/cm/thumb.png
 ---
 
similarity index 99%
rename from _posts/projects/2006-05-05-footagefold.md
rename to _posts/2006-05-05-footagefold.md
index 2084464a304782ae00497299c071ea795f22e4d9..65c56031290701eed77a6c7e51c47a71f79df6b1 100755 (executable)
@@ -2,7 +2,7 @@
 layout: post
 title: "Footage Fold"
 date: 05-05-2005
-categories: project
+categories: design
 thumb: /m/footagefold/thumb.png
 ---
 
similarity index 82%
rename from _posts/works/2007-07-02-mask.md
rename to _posts/2007-07-02-mask.md
index 9d7930fe19cb98ed9403226bdc4864dcf076bd08..71654d1ad9538c9ae769686eafd74184c216367c 100755 (executable)
@@ -2,7 +2,7 @@
 layout: post\r
 date: 2007-07-02\r
 title: Mask\r
-categories: work featured\r
+categories: works\r
 thumb: /m/mask/thumb.png\r
 ---\r
 \r
similarity index 99%
rename from _posts/notes/2007-08-03-sf-shadows.md
rename to _posts/2007-08-03-sf-shadows.md
index cf2b2fd07a2ab3710a7abee5f0f6cd5b291c8214..eaf662adbcd4c32bd4ca27e925a71c8fc86052cd 100644 (file)
@@ -2,7 +2,7 @@
 layout: post
 title: City Sun Path
 date: 2006-05-05
-categories: article
+categories: projects
 ---
 
 Digital City Concept Proposal
similarity index 78%
rename from _posts/works/2007-08-23-prism.md
rename to _posts/2007-08-23-prism.md
index 96406fd3b72ee4e9861da30893661d4119f273f1..1b67571e10c2f1fa40ee51608b25271f5063b329 100755 (executable)
@@ -2,7 +2,7 @@
 layout: post\r
 title: "Prism"\r
 date: 2007-08-23\r
-categories: work featured\r
+categories: works\r
 thumb: /m/prism/thumb.png\r
 ---\r
 \r
similarity index 96%
rename from _posts/works/2008-05-02-rattle.md
rename to _posts/2008-05-02-rattle.md
index 42b28561ce8e5c85805906c95983b5a792d5476f..6424e05515732bf32e5daa51073b5ab0d0d0eb87 100755 (executable)
@@ -1,7 +1,7 @@
 ---\r
 title: Rattle\r
 date: 2008-05-02\r
-categories: work featured\r
+categories: works\r
 layout: post \r
 thumb: /m/rattle/thumb.png\r
 ---\r
similarity index 97%
rename from _posts/works/2008-05-04-forestweb.md
rename to _posts/2008-05-04-forestweb.md
index d235a87418bdca45e7ecf4d20b12fda86fbafd37..a840bdc1e13f25ad80c215347958f946c5549986 100644 (file)
@@ -2,7 +2,7 @@
 layout: post
 date: 2008-05-04
 title: Forest Web
-categories: work
+categories: works
 thumb : /m/forestweb/thumb.png
 ---
 
similarity index 94%
rename from _posts/projects/2008-07-05-cabspotting.md
rename to _posts/2008-07-05-cabspotting.md
index 341fd623ef89ffce00e1d9f541fc5ba0257268ef..984bc81fadeeaf881231a311a23b73ebc159a7d8 100755 (executable)
@@ -1,7 +1,7 @@
 ---\r
 title: Cabspotting\r
 date: 2008-07-05 \r
-categories: project\r
+categories: design\r
 layout: post\r
 thumb: /m/cabspotting/thumb.png\r
 ---\r
similarity index 88%
rename from _posts/works/2008-10-05-swimtank.md
rename to _posts/2008-10-05-swimtank.md
index a4ccc52a00cc508b2faae82e167f694e12946914..40d610fe9786d2d68edcde097c9892e78d1940a6 100644 (file)
@@ -2,7 +2,7 @@
 layout: post
 title: Swim Tank
 date: 2008-10-05
-categories: work featured
+categories: works
 thumb: /m/swimtank/thumb.png
 ---
 
similarity index 92%
rename from _posts/works/2009-01-06-seashell.md
rename to _posts/2009-01-06-seashell.md
index 79e8ff72bf057bdfb1a812033e3baa95a252b234..bf156b469f6b2bb17105ddc1c6c73e615fb3aa4a 100644 (file)
@@ -2,7 +2,7 @@
 layout: post
 title: Seashell
 date: 2009-01-06
-categories: work featured
+categories: works
 thumb: /m/seashell/thumb.png
 ---
 
similarity index 92%
rename from _posts/works/2009-02-02-synonymovement.md
rename to _posts/2009-02-02-synonymovement.md
index 6e745f98cbbeaaf87a4684849c9255c061686cc4..7a2cfad7973ecf63249ad635d27f65d95e4a8b8d 100755 (executable)
@@ -2,7 +2,7 @@
 layout: post\r
 date: 2009-02-02\r
 title: Synonymovement\r
-categories: work\r
+categories: works\r
 thumb: /m/synonymovement/thumb.png\r
 ---\r
 \r
similarity index 95%
rename from _posts/projects/2009-04-08-mekstension.md
rename to _posts/2009-04-08-mekstension.md
index b1cae3740f5560869e790c77d77ca7de217b0d2e..02e249f9713c01457af4e7c9b4c3f56d16a151cf 100755 (executable)
@@ -2,7 +2,7 @@
 layout: post\r
 title: Mekstension\r
 date: 2009-04-08\r
-categories: project\r
+categories: design\r
 client: Mekanism\r
 thumb: /m/mekstension/thumb.png\r
 ---\r
similarity index 99%
rename from _posts/works/2009-05-06-cymatic-organ.md
rename to _posts/2009-05-06-cymatic-organ.md
index 8b4c1a9584731c3e1c263490415641ba2b8b670d..467478402b2b0dcd51ac60726d04aa7ac7bcb4df 100755 (executable)
@@ -2,7 +2,7 @@
 layout: post
 title: "Cymatic Organ"
 date: 2009-06-05
-categories: work featured
+categories: works
 excerpt: interactive audiovisual installation
 thumb: /m/cymatic-organ/thumb3.png
 ---
similarity index 96%
rename from _posts/projects/2009-08-09-bayareatrans.md
rename to _posts/2009-08-09-bayareatrans.md
index 4f97189fdf8f9ad22f5f1808ea65c14d13563783..91f10365cf3c614d6cac901cfaee840a36d35113 100755 (executable)
@@ -2,7 +2,7 @@
 layout: post\r
 title: "Bay Area Transit"\r
 date: 2009-08-09\r
-categories: project\r
+categories: design\r
 thumb: /m/bayareatransit/thumb.png\r
 ---\r
 \r
similarity index 93%
rename from _posts/works/2009-08-20-stars.md
rename to _posts/2009-08-20-stars.md
index bba2d192cf711a10ea9cd13044a99f7ecc018ce2..e708983bf70b42e7cf5850a5e4e9fdcd2a016019 100755 (executable)
@@ -2,7 +2,7 @@
 layout: post\r
 title: Stars\r
 date: 2009-08-20\r
-categories: work featured\r
+categories: works\r
 excerpt: projection installation\r
 thumb: /m/stars/thumb2.png\r
 ---\r
similarity index 89%
rename from _posts/projects/2010-10-04-seaquence.md
rename to _posts/2010-10-04-seaquence.md
index c8cbeee089130628d4433f060dd771b3d153dbc6..9b9a11144e215667a97612efe000174c7fb40668 100755 (executable)
@@ -1,7 +1,7 @@
 ---\r
 layout: post\r
-title: "Seaquence"\r
-categories: project featured\r
+title: "Seaquence.org"\r
+categories: projects\r
 date: 2010-10-04\r
 excerpt: software music toy\r
 thumb: /m/seaquence/thumb2.png\r
similarity index 99%
rename from _posts/works/2010-12-20-monad.md
rename to _posts/2010-12-20-monad.md
index 84b31943ee5b3c42883e4235f1001af2e4b4e3bc..99beadfea435f88c426b68d55c4eaed4600dcd64 100755 (executable)
@@ -2,7 +2,7 @@
 title: Monad
 layout: post
 date: 2010-12-20 
-categories: work featured
+categories: works
 excerpt: projection sculpture
 thumb: /m/monad/thumb3.png
 ---
similarity index 96%
rename from _posts/works/2011-07-11-icosi.md
rename to _posts/2011-07-11-icosi.md
index 040fefc4bd372f0c485ebce5cecbca66f0df774a..75f8a4e7ec6ce94a67210bf9fca4110616a0af5d 100755 (executable)
@@ -2,7 +2,7 @@
 layout: post\r
 title: "ICOSI"\r
 date: 2011-07-11\r
-categories: work featured\r
+categories: works\r
 excerpt: audiovisual live-performance\r
 thumb: /m/icosi/2_4847387674_5419f0b672.jpg\r
 ---\r
similarity index 95%
rename from _posts/projects/2012-04-03-audioshadertoy.md
rename to _posts/2012-04-03-audioshadertoy.md
index e84848bd28b20479107a614efdc2cae6b55f8a66..3c0c85cba51a95e2e415e7b7c3f54f921b10b5d1 100755 (executable)
@@ -2,7 +2,7 @@
 layout: post\r
 title:  "Audio-ShaderToy"\r
 date:   2012-04-03\r
-categories: project featured\r
+categories: projects\r
 thumb: "/m/audioshadertoy/thumb.png"\r
 excerpt: live-coding WebGL/GLSL shader editor with audio-spectrum data\r
 ---\r
similarity index 98%
rename from _posts/projects/2012-12-20-naag.md
rename to _posts/2012-12-20-naag.md
index fb8ca117d974816f59610e5736bcc6b9da55409f..5613a51a3172819b7212e76411e17221d1afd9c6 100755 (executable)
@@ -1,9 +1,9 @@
 ---
-title: NAAG Mehrauli
+title: NAAG
 layout: post
 date: 2012-12-20 
 tags:  collab
-categories: project featured
+categories: works
 excerpt: projection-mapped sculpture
 thumb: /m/naag/thumb.png
 ---
similarity index 95%
rename from _posts/projects/2013-08-30-vaticadahlia.md
rename to _posts/2013-08-30-vaticadahlia.md
index 61a5746ef46de290c89b6c8b49f2ca34649a2f5d..339fabcffe09851344f256ad7e12886b39c19a0d 100755 (executable)
@@ -2,7 +2,7 @@
 layout: post\r
 title:  "Vatica Dahlia"\r
 date:   2013-08-30\r
-categories: featured project\r
+categories: design\r
 tags: collab\r
 thumb: "/m/vaticadahlia/thumb2.png"\r
 excerpt: sculpture and visuals for live performance\r
similarity index 98%
rename from _posts/notes/2014-04-23-gh-td.md
rename to _posts/2014-04-23-gh-td.md
index 7b8862fe45fdce5d41e4aeb6724a3c591bc1fa5b..9cd34fa5501d888adb9082b9310625a9e8f6d6bc 100644 (file)
@@ -2,7 +2,7 @@
 layout: post
 title:  "GH -> TD"
 date:   2014-04-23
-categories: tool
+categories: projects
 thumb: /m/gh-td/thumb.png
 ---
 
@@ -17,7 +17,6 @@ A proof-of-concept collection of patches that shares polygon mesh geometry from
   - [GhPython](http://www.food4rhino.com/project/ghpython)
 - [TouchDesigner](https://www.derivative.ca/)
 
-
 ### Screenshots
 
 #### Rhino/Grasshopper
similarity index 59%
rename from _posts/notes/2014-05-08-phi.md
rename to _posts/2014-04-24-phi.md
index 1beb8231df59995203604f7735c9f3680685429f..dd3f6e16238a50300e9c55793b7597b45d204165 100644 (file)
@@ -1,8 +1,8 @@
 ---
 layout: post
 title:  "Phi"
-date:   2014-05-06
-categories: article
+date:   2014-04-24
+categories: projects
 author: Gabriel Dunne
 thumb: /m/phi/thumb.png
 bg : #fff
@@ -10,30 +10,64 @@ bg : #fff
 
 Article written during an artist residency at Autodesk/Pier9. Originall published on <a href="http://www.instructables.com/id/The-Golden-Proportion/">Instructables.com</a>, as part of a series of generative form and fabrication projects.
 
-<br /><br />
+[Download PDF]({{site.baseurl}}/m/phi/The-Golden-Proportion.pdf)
+
+<br />
 
 # Phi and The Golden Proportion
 
-The process of creation typically does not depend on a singular methodology when generating, perceiving and manipulating a form. Of the many ways to make a "thing", the observation and incorporation of natural phenomena is commonly used. However, in the process of observing and taking creative cues from the universe, one finds an enormous variety of phenomena to chose from. The beauty, order and variety in nature is readily visible. The golden proportion, or golden ratio is a classic pattern you've most likely seen that occurs in nature and demonstrates very interesting commonalities and relationships between various areas of physical, biological worlds. At its simpliest, it is a mathematical relationship between two quantities. By definition, two quantities are in the golden proportion if their ratio is the same as the ratio of their sum to the larger of the two quantities. 
+When creating things that have form, the process typically does not depend on a singular methodology when generating, perceiving and manipulating a shape. Among these methods are the intuitive sense, a behavioral response, observation of patterns, mathematics, and many more in many combinations. The observation of natural phenomena is commonly used as base for modeling form, but when observing the universe, one finds an enormous variety of phenomena to chose from! The beauty, order and variety in nature is readily visible. The golden proportion, or golden ratio is a classic pattern you've most likely seen that occurs in nature and demonstrates certain commonalities and relationships between various areas of physical, biological worlds. At the simplest level, it is a mathematical relationship between two quantities that is intrinsic to various fundamental geometries and forms. By definition, two quantities are in the golden proportion (aka, the golden mean, golden section, golden number) if their ratio is the same as the ratio of their sum to the larger of the two quantities.
 
 > the ratio of **A** + **B**   
   is to **A** as   
   **A** is to **B**   
 
-In math, the ratio is commonly referred to as the greek letter Phi , As a decimal, it is represented as 1.6180339887498948482... It is an irrational number, ie, has an infinite number of decimal places that never repeat, like  *e* or *PI*.
+In math, the ratio is commonly referred to as the greek letter Phi , As a decimal, it is represented as 1.6180339887498948482... It is an irrational number, ie, has an infinite number of decimal places that never repeat, like  *e* or *PI*. Phi is curious because in order to square it, you can just add 1. Incidentally, phi denoted in lowercase means just the numbers after the decimal.
 
-The proportion is useful in the description of symmetry, as well as descriptions of polyhedra and polygons, as the ratio appears as a fundamental building block to base geometric solids. Mathematicians, designers and artists throughout history have studied the properties of the golden ratio, including its appearance in the dimensions of a regular pentagon and the golden rectangle, which can be cut into a square and a smaller rectangle with the same aspect ratio. The golden ratio has also been used to analyze the proportions of natural objects as well as man-made systems.
+Some proofs that show the uniqueness of the number.
+
+Phi = 1.6180339
+
+phi = 0.6180339
+
+Phi * phi = 1
+
+Phi - phi = 1
+
+Phi = 1 + phi
+
+phi = Phi – 1
+
+Phi = 1 / phi
+
+phi = 1 / Phi
+
+Phi * 2 = Phi + 1
 
-This article documents some distinct methods I've found for deriving the ratio with geometry. If you know of others, please comment and I'll add them.
+phi * 2 = 1 – phi
 
-Required Materials for doing it by hand
+(–phi) * 2 = –phi + 1
 
-Compass
-Straightedge
-Marking Tool
-Paper
-With a computer, you can use any drawing program that can do lines and arcs. Snapping helps as well.
+Phi ^ 2 = Phi + 1
+
+Phi ^ 2 – Phi – 1 = 0
+
+Phi + phi = √5
+
+Phi = (√5 + 1) / 2
+
+phi = (√5 – 1) / 2
+
+
+Ok, now that we've seen the math of the number, let's see how to find it with geometry. The proportion becomes prevalent when describing symmetry and descriptions of polyhedra and polygons, as the ratio appears in many forms as as a fundamental geometric building block.
+
+Mathematicians, designers and artists throughout history have studied the properties of the golden ratio, including its appearance in the dimensions of a regular pentagon and the golden rectangle, which can be cut into a square and a smaller rectangle with the same aspect ratio (as in the image in the title). It's a classic, right up there with Pi.
+
+So, this article will demonstrate some distinct methods I've found for finding the proof of Phi with geometry. If you were doing this by hand, the tools you need are a straightedge and a compass. With a computer, you can use any drawing program that can do lines and arcs, and point-snapping is a big help too.
+
+The proportion is useful in the description of symmetry, as well as descriptions of polyhedra and polygons, as the ratio appears as a fundamental building block to base geometric solids. Mathematicians, designers and artists throughout history have studied the properties of the golden ratio, including its appearance in the dimensions of a regular pentagon and the golden rectangle, which can be cut into a square and a smaller rectangle with the same aspect ratio. The golden ratio has also been used to analyze the proportions of natural objects as well as man-made systems.
 
+This article documents some distinct methods I've found for deriving the ratio with geometry, and will be updated with new methods as I come across them.
 
 ## The Golden Rectangle
 ![]({{site.baseurl}}/m/phi/gr_01.PNG)
@@ -61,7 +95,7 @@ The simplest way to find Phi that I know of is not the traditional Golden Rectan
 ## Triangle in a Circle
 ![]({{site.baseurl}}/m/phi/gr_03.PNG)
 
-We can find the golden ratio when inscribing a triangle inside a circle. This step assumes you can draw a perfect equilateral triangle within a circle. There are a few ways to draw a triangle without a computer or other devices that I listed in the requirements, such as this article on drawing an Equilateral Triangle
+We can find the golden ratio when inscribing a triangle inside a circle. This step assumes you can draw a perfect equilateral triangle within a circle. There are a few ways to draw a triangle without a computer or other devices that I listed in the requirements, such as this article on drawing an [Equilateral Triangle](http://www.mathopenref.com/printequilateral.html)
 
   1. Draw a circle.
   2. Align an equilateral triangle so it fits within the circle bounds.
@@ -97,7 +131,7 @@ If you've already inscribed a pentagon in a circle, the ratio actually exists in
 
   1. Connect all the vertices into a 5 pointed star.
   2. If the edge of the pentagon is 1, then the length of the connecting star lines in Phi
-  3. Additionally, the length of the smaller lines within the star are also related. They are 1 / Phi
+  3. Additionally, the length of the smaller lines within the star are also related. They are 1 / Phi, or phi
 
 ## 1/2 Square
 ![]({{site.baseurl}}/m/phi/gr_07.PNG)
@@ -114,13 +148,34 @@ The 1/2 square method
 
 ## Conclusion
 
-Below are the following reference files for all methods as AI, DXF, Solidworks, and PDF
+There are a myriad of ways to find and utilize this unique numeric ratio with geometry. I've included the following reference files for all methods as AI, DXF, Solidworks, and PDF.
 
   - [golden.ai]({{site.baseurl}}/m/phi/golden.ai)
   - [golden.dxf]({{site.baseurl}}/m/phi/golden.DXF)
   - [golden.pdf]({{site.baseurl}}/m/phi/golden.pdf)
   - [golden.slddrw]({{site.baseurl}}/m/phi/golden.SLDDRW)
 
+Additionally, in Processing.js: [Phi in Processing JS](http://studio.sketchpad.cc/7e3hFRhlhV)
+
+    // Phi / Golden Ratio example written in Processing.
+    // online at http://studio.sketchpad.cc/7e3hFRhlhV
+    size(600, 400); smooth(); strokeWeight(2); background(255); stroke(0); noFill();
+    
+    float phi = (sqrt(5) + 1) / 2;
+    float scale = width / phi / phi;
+    translate(scale / 2, scale / phi / 2);
+    
+    // draw guides
+    stroke(50);
+    
+    // golden rectangle
+    rect(0, 0, scale * phi, scale);
+    
+    // guides
+    strokeWeight(1);
+    rect(0, 0, scale, scale);
+    line(scale / 2, scale, scale, 0);
+    ellipse( scale / 2, scale, scale * phi + (scale / phi), scale * phi + (scale / phi) );
 
 Also posted on [instructables.com](http://www.instructables.com/id/The-Golden-Proportion/)
   
similarity index 99%
rename from _posts/works/2014-04-24-tetra-field.md
rename to _posts/2014-04-24-tetra-field.md
index 88f1061cb2fa681b045e4c4f076dfbbd6418a061..166d75b94c54a90a37bf42b6e92f3ba82c3eab9c 100644 (file)
@@ -2,7 +2,7 @@
 layout: post
 title:  "Tetra Field"
 date:   2014-04-24
-categories: work featured
+categories: works
 thumb: "/m/tetrafield/thumb.png"
 excerpt: modular projection-mapped installation
 ---
similarity index 97%
rename from _posts/works/2015-01-21-hyperterra.md
rename to _posts/2015-01-21-hyperterra.md
index 9ca06934e9be12e713c53b63904d3460cf6eb411..fe8242711131ac0f543e3640472df449e1105a5a 100644 (file)
@@ -2,7 +2,7 @@
 layout: post
 title:  "Hyper Terra"
 date:   2015-01-21
-categories: work featured
+categories: projects
 author: Gabriel Dunne
 bg : #fff
 thumb : /m/hyperterra/thumb.png
similarity index 94%
rename from _posts/projects/2015-03-15-naagz.md
rename to _posts/2015-03-15-naagz.md
index a69c9019b7c7f1dea38c39d26e32b2769cc7e55a..f5fe3ad7fb926b1fde026d2b6368ac143bb62f63 100755 (executable)
@@ -2,7 +2,7 @@
 title: NAAG Z
 layout: post
 date: 2015-03-15 
-categories: project featured
+categories: works
 tags: collab
 excerpt: projection-mapped sculpture
 thumb: /m/naagz/thumb.png
similarity index 98%
rename from _posts/projects/2015-10-15-naagxy.md
rename to _posts/2015-10-15-naagxy.md
index d20d51f7e27eccebde85db0347f4f9c701a96266..5d81039141bb0d521a22c5c189e7a32b5fb2de27 100755 (executable)
@@ -2,7 +2,7 @@
 title: NAAG XY
 layout: post
 date: 2015-10-15 
-categories: project featured
+categories: works
 tags: collab
 excerpt: projection-mapped sculpture
 thumb: /m/naagxy/thumb.png
similarity index 94%
rename from _posts/notes/2015-12-08-st.md
rename to _posts/2015-12-08-st.md
index 89ed71c387049c68418af6daff29dbeceac5ac48..20dc622ba2e50e2d1ff362f53ceb539c6ed0c26e 100644 (file)
@@ -2,7 +2,7 @@
 layout: post
 title: clean studio
 date: 2015-12-08
-categories: blog
+categories: notes
 ---
 
 ![]({{site.baseurl}}/m/blog/studio-clean-dec8.png)
similarity index 90%
rename from _posts/notes/2015-12-25-tri.md
rename to _posts/2015-12-25-tri.md
index 1aa2ee3cd539a77e0cf8be11319fb889ee23219e..28bdb80af43311888b7ba869521e79886da9e46b 100644 (file)
@@ -2,7 +2,7 @@
 layout: post
 title: fur tri
 date: 2015-12-25
-categories: blog
+categories: notes
 ---
 
 ![tri]({{site.baseurl}}/m/blog/padauk-tri.png)
similarity index 76%
rename from _posts/projects/2016-03-14-seaquence-app.md
rename to _posts/2016-03-14-seaquence-app.md
index 3c93c95d72f2ea93bb71753eeaa52c4c35ca9faa..e743de0543e9e263b1c7dfdb8a871394c58db090 100755 (executable)
@@ -1,7 +1,7 @@
 ---\r
 layout: post\r
-title: "Seaquence iOS App"\r
-categories: project featured\r
+title: "Seaquence.App"\r
+categories: projects\r
 date: 2016-03-15\r
 excerpt: software music toy\r
 thumb: /m/seaquence/3-up-700px.png\r
diff --git a/_posts/2018-05-01-claves-angelicae.md b/_posts/2018-05-01-claves-angelicae.md
new file mode 100644 (file)
index 0000000..f912b29
--- /dev/null
@@ -0,0 +1,10 @@
+---
+layout: post
+title: Claves Angelicae
+date: 2018-08-10
+categories: works
+---
+
+<a href="https://claves-angelicae.github.io/dossier/">
+<img src="/m/ca/claves_angelicae_sigil_B.png">
+</a>
\ No newline at end of file
similarity index 98%
rename from _posts/projects/2018-09-22-metaflux.md
rename to _posts/2018-09-22-metaflux.md
index 8ee440f729099b921323102caa9a871cb2d29bd1..fff55efa6824e132577625fe9ba2a41724b17c05 100644 (file)
@@ -1,8 +1,8 @@
 ---
 layout: post
-title: METAFLUX&#58; of Present Futures  
+title: METAFLUX
 date: 2018-08-10
-categories: project featured
+categories: projects
 ---
 
 ![]({{site.baseurl}}/m/metaflux/poster-sm.png)
similarity index 99%
rename from blog/index.html
rename to all/index.html
index dc5104c4ffa8613a85dc2ad6649e80467303de2c..4a725f25554f2e7307ba29ce9216e3dbd6d98178 100644 (file)
@@ -33,5 +33,5 @@ title: blog
     <span class="next ">next &rarr;</span>
   {% endif %}
   
-</div
+</div>
 
diff --git a/categories.html b/categories.html
deleted file mode 100644 (file)
index d7973ae..0000000
+++ /dev/null
@@ -1,16 +0,0 @@
----  
-title: Categories
-layout: default
----
-
-{% for category in site.categories %}
-  {{ category | first }}
-  <br/>
-    <ul>
-    {% for posts in category %}
-      {% for post in posts %}
-        <li><a href="{{ post.url }}">{{ post.title }}</a></li>
-      {% endfor %}
-    {% endfor %}
-    </ul>
-{% endfor %}
index a3db64743014e0ba1ac3ef64e8d8d80828977a0f..61ae4412d4041d1d4f2ba91b628ed46e7cddf462 100755 (executable)
@@ -227,7 +227,7 @@ ul.index li {
   margin-bottom:3em;
 }
 .post pre {
-  border: 1px solid #ddd;
+  /*border: 1px solid #ddd;*/
   padding: 0 .4em;
   background-color:#fff;
 }
@@ -235,7 +235,7 @@ ul.index li {
   margin-left: 1.35em;
 }
 .post pre {
-  background-color: #ddd;
+  background-color: #eee;
   padding:1em;
 }
 .post a {
@@ -248,7 +248,7 @@ ul.index li {
 }
 /* code */
 .post code {
-  border: 1px solid #ddd;
+  /*border: 1px solid #ddd;*/
   color:#000;
   padding: .2em .4em;
   border-radius:0.2em;
@@ -257,7 +257,7 @@ ul.index li {
   border: none;
 }
 .post pre.terminal {
-  border: 1px solid #000;
+  /*border: 1px solid #000;*/
   background-color: #333;
   color: #FFF;
 }
index 1a3bef9976818e01ab7ef865aaf06e91eb4543dc..f6422adc7f96141e89a0dcf6e806cdb38e75688a 100755 (executable)
@@ -177,7 +177,7 @@ pre {
   word-wrap: break-word; }
 
 code {
-  background: #efefef;
+  /*background: #efefef;*/
   color: #444;
   font-family: Menlo, Monaco, Consolas, 'Courier New', monospace;
   font-size: 1.4rem;
diff --git a/design.md b/design.md
new file mode 100644 (file)
index 0000000..bd2b964
--- /dev/null
+++ b/design.md
@@ -0,0 +1,23 @@
+---
+layout: default
+title: Projects
+---
+
+<ul class="index thumbs">
+  
+{% for post in site.categories.design %}
+{% if post.url %}
+  
+  <li>
+  <a href="{{ site.baseurl }}{{ post.url }}">
+    <div class="img"><img src="{{ post.thumb }}" /></div>
+    <br />
+    {{ post.title }}
+  </a>
+  </li>    
+  
+{% endif %}
+{% endfor %}
+  
+</ul>  
+
index d77ea6be0ee49b96ee8f7e0a6ffef6f76085ab1b..cf221026780ccae7756b8f4bc1961992311b6325 100644 (file)
--- a/index.md
+++ b/index.md
@@ -11,7 +11,7 @@ title: index
 ## [Claves Angelicae](https://claves-angelicae.github.io/dossier/)
 
 <a href="https://claves-angelicae.github.io/dossier/">
-  <img src="https://raw.githubusercontent.com/claves-angelicae/dossier/master/assets/claves_angelicae_sigil_B.png">
+  <img src="{{site.baseurl}}/m/ca/claves_angelicae_sigil_B.png">
 </a>
 
 
diff --git a/notes.md b/notes.md
new file mode 100644 (file)
index 0000000..04b0666
--- /dev/null
+++ b/notes.md
@@ -0,0 +1,23 @@
+---
+layout: default
+title: Projects
+---
+
+<ul class="index thumbs">
+  
+{% for post in site.categories.notes %}
+{% if post.url %}
+  
+  <li>
+  <a href="{{ site.baseurl }}{{ post.url }}">
+    <div class="img"><img src="{{ post.thumb }}" /></div>
+    <br />
+    {{ post.title }}
+  </a>
+  </li>    
+  
+{% endif %}
+{% endfor %}
+  
+</ul>  
+
index a90685cc612865e9e0054f5e093f83899185c512..eb078350a17035212e4da79f633c235ebdef216e 100644 (file)
@@ -5,7 +5,7 @@ title: Projects
 
 <ul class="index thumbs">
   
-{% for post in site.categories.project %}
+{% for post in site.categories.projects %}
 {% if post.url %}
   
   <li>
index 95f968ffac2236a8c46088efbc9c49292d4a9c68..ee3036a9e5499c9c5ffd54337635b07a405e3994 100644 (file)
@@ -5,7 +5,7 @@ title: Works
 
 <ul class="index thumbs">
   
-{% for post in site.categories.work %}
+{% for post in site.categories.works %}
 {% if post.url %}
   
   <li>